If you plan to turn on the Buchanans, then Cordite is a powerful ally. In the grand scheme of Wasteland 3's story, freeing Ironclad Cordite opens up the option to topple The Patriarch and take control of Colorado for yourself. With the jailer mercs down, you can choose to bring Ironclad Cordite along with you as a companion. Now head down to the makeshift prison - disarming the tripwire on your way.Įnter the room and walk forward - if Cordite has shotgun shells, he’ll start the party. Over on the left-hand side of the room, the Lockpick 8 door is hiding a Creepy Doll. He’ll ask you to kill him, and you can do so by turning off the life-support machine next to his bed. He'll spill some troubling information about how The Patriarch keeps the Godfishers from attacking Colorado Springs. Now speak to Clouds-drifting-West in his hospital bed. You can try to intimidate the mercs into leaving but it’ll only demoralize them and start a fight either way. The makeshift jail where Cordite is being held is to the right, past the Explosives 4 tripwire, but first go left to the makeshift hospital over another mine. In the next corridor there’s a Gas Hopper and a load of explosive mines to defuse. When they're defeated grab the Cyborg chicken from up the stairs at the top of the room if you have an Animal Whisperer. Wasteland 3 Ironclad CorditeĪt this stage, you’ll only have dialogue options that say you’re freeing him - and you can give him some shotgun shells to have him join in a battle later.Īfter you've given him the shells, your only option now is to return to the main room from before and take out the mercs. Then on the other side, you’ll be able to speak to Ironclad Cordite. In the next corridor, turn left and disarm the trap. Then sweep the rest of the room and head through the door that opens at the top. When you've downed the frogs, fix the mechanics 6 generator at the top of the room and grab the First Aid skill book from the bookstack to its left. It also means passing up a cyborg chicken in the north of the room up the stairs. However, there's some good loot on offer and it will make a later fight much easier. You need Mechanics 4 and then Mechanics 6 to get through the basement, where will be fighting some pretty tough giant frogs. You can either attack them now or save them for later and sneak past through the basement to the south. In the next room there’s another group of mercs but these can’t be dissuaded. They’ll recognize you if your fame is high enough, but most importantly, you can get them to leave you alone with Hard Ass 7 or Kiss Ass 6, otherwise they'll throw down for a fight.Įither way, when they're dealt with head through the door on the right until you hit a Sneaky Shit 6 alarm door you can disarm. Inside the first room, you can either try to sneak past or talk directly to the mercenaries at the far end of the room - but either way they'll see you when you head over to the right. There you'll be able to access a hidden button, and then transition into the black site bunker. This means there will be no room for error with The Zealot with Valor Buchanan and The Psychopath with Vic.Īfter you've received the radio transmission from Angela Deth, you can go to the statue on the western side of Broadmoor Heights. However, it will put you on your final warning. It is possible to rescue the warlord from his prison without scuppering your deal with The Patriarch. While you can complete this quest relatively early on in Wasteland 3, you're pushed in Cordite's direction multiple times throughout the story. The Lords of War quest is your first real test of faith in Wasteland 3 - here's how it can shake out. She wants you to free a captured warlord - Ironclad Cordite - who allegedly has dirt on ol' Saul Buchanan. Now with your squad running errands for The Patriarch, Deth has returned to try and turn your head to her cause. Before your fateful arrival, an expeditionary force led by Angela Deth were sent by General Woodson to establish a foothold in the region - but they went dark. Team November aren't the first Rangers in Colorado.
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